Jetpack WindowManager 1.4 is steady

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Jetpack WindowManager 1.4 is steady



Jetpack WindowManager 1.4 is steady

Posted by Xiaodao Wu – Developer Relations Engineer

Jetpack WindowManager retains getting higher. WindowManager provides you instruments to construct adaptive apps that work seamlessly throughout every kind of huge display gadgets. Model 1.4, which is steady now, introduces new options that make multi-window experiences much more highly effective and versatile. Whereas Jetpack Compose remains to be the easiest way to create app layouts for various display sizes, 1.4 makes some massive enhancements to exercise embedding, together with exercise stack spinning, pane enlargement, and dialog full-screen dim. Multi-activity apps can simply benefit from all these nice options.

WindowManager 1.4 introduces a spread of enhancements. Listed here are a number of the highlights.

WindowSizeClass

We’ve up to date the WindowSizeClass API to assist customized values. We modified the API form to make it simple and extensible to assist customized values and add new values sooner or later. The excessive stage adjustments are as follows:

    • Opened the constructor to soak up minWidthDp and minHeightDp parameters so you may create your individual window dimension courses
    • Added comfort strategies for checking breakpoint validity
    • Deprecated WindowWidthSizeClass and WindowHeightSizeClass in favor of WindowSizeClass#isWidthAtLeastBreakpoint() and WindowSizeClass#isHeightAtLeastBreakpoint() respectively

Right here’s a migration instance:

// outdated 

val sizeClass = WindowSizeClass.compute(widthDp, heightDp)
when (sizeClass.widthSizeClass) {
  COMPACT -> doCompact()
  MEDIUM -> doMedium()
  EXPANDED -> doExpanded()
  else -> doDefault()
}

// new
val sizeClass = WindowSizeClass.BREAKPOINTS_V1
                               .computeWindowSizeClass(widthDp, heightDp)

when {
  sizeClass.isWidthAtLeastBreakpoint(WIDTH_DP_EXPANDED_LOWER_BOUND) -> {
    doExpanded()
  }
  sizeClass.isWidthAtLeastBreakpoint(WIDTH_DP_MEDIUM_LOWER_BOUND) -> {
    doMedium()
  }
  else -> {
    doCompact()
  }
}

Some issues to notice within the new API:

    • The order of the when branches ought to go from largest to smallest to assist customized values from builders or new values sooner or later
    • The default department must be handled because the smallest window dimension class

Exercise embedding

Exercise stack pinning

Exercise stack pinning gives a solution to hold an exercise stack all the time on display, it doesn’t matter what else is occurring in your app. This new function helps you to pin an exercise stack to a particular window, so the highest exercise stays seen even when the consumer navigates to different elements of the app in a distinct window. That is good for issues like reside chats or video gamers that you simply need to carry on display whereas customers discover different content material.

personal enjoyable pinActivityStackExample(taskId: Int) {
 val splitAttributes: SplitAttributes = SplitAttributes.Builder()
   .setSplitType(SplitAttributes.SplitType.ratio(0.66f))
   .setLayoutDirection(SplitAttributes.LayoutDirection.LEFT_TO_RIGHT)
   .construct()

 val pinSplitRule = SplitPinRule.Builder()
   .setDefaultSplitAttributes(splitAttributes)
   .construct()

 SplitController.getInstance(applicationContext).pinTopActivityStack(taskId, pinSplitRule)
}

Pane enlargement

The brand new pane enlargement function, also referred to as interactive divider, helps you to create a visible separation between two actions in split-screen mode. You can also make the pane divider draggable so customers can resize the panes – and the actions within the panes – on the fly. This offers customers management over how they need to view the app’s content material.

val splitAttributesBuilder: SplitAttributes.Builder = SplitAttributes.Builder()
   .setSplitType(SplitAttributes.SplitType.ratio(0.33f))
   .setLayoutDirection(SplitAttributes.LayoutDirection.LEFT_TO_RIGHT)

if (WindowSdkExtensions.getInstance().extensionVersion >= 6) {
   splitAttributesBuilder.setDividerAttributes(
       DividerAttributes.DraggableDividerAttributes.Builder()
           .setColor(getColor(context, R.colour.divider_color))
           .setWidthDp(4)
           .setDragRange(
               DividerAttributes.DragRange.DRAG_RANGE_SYSTEM_DEFAULT)
           .construct()
   )
}
val splitAttributes: SplitAttributes = splitAttributesBuilder.construct()

Dialog full-screen dim

WindowManager 1.4 provides you extra management over how dialogs dim the background. With dialog full-screen dim, you may select to dim simply the container the place the dialog seems or your entire job window for a unified UI expertise. Your entire app window dims by default when a dialog opens (see EmbeddingConfiguration.DimAreaBehavior.ON_TASK).To dim solely the container of the exercise that opened the dialog, use EmbeddingConfiguration.DimAreaBehavior.ON_ACTIVITY_STACK. This offers you extra flexibility in designing dialogs and makes for a smoother, extra coherent consumer expertise. Temu is among the many first builders to combine this function, the full-screen dialog dim has diminished display invalid touches by about 5%.

Customised shopping cart reminder with dialog full-screen dim in the Temu app

Customised procuring cart reminder with dialog full-screen dim in Temu.

Enhanced posture assist

WindowManager 1.4 makes constructing apps that work flawlessly on foldables simple by offering extra details about the bodily capabilities of the system. The brand new WindowInfoTracker#supportedPostures API lets you recognize if a tool helps tabletop mode, so you may optimize your app’s structure and options accordingly.

val currentSdkVersion = WindowSdkExtensions.getInstance().extensionVersion
val message =
if (currentSdkVersion >= 6) {
  val supportedPostures = WindowInfoTracker.getOrCreate(LocalContext.present).supportedPostures
  buildString {
    append(supportedPostures.isNotEmpty())
    if (supportedPostures.isNotEmpty()) {
      append(" ")
      append(
      supportedPostures.joinToString(
      separator = ",", prefix = "(", postfix = ")"))
    }
  }
} else {
  "N/A (WindowSDK model 6 is required, present model is $currentSdkVersion)"
}

Different API adjustments

WindowManager 1.4 consists of a number of API adjustments and additions to assist the brand new options. Notable adjustments embody:

    • Steady and not experimental APIs:
      • ActivityEmbeddingController#invalidateVisibleActivityStacks
      • ActivityEmbeddingController#getActivityStack
      • SplitController#updateSplitAttributes
    • API added to set exercise embedding animation background:
      • SplitAttributes.Builder#setAnimationParams
    • API to get up to date WindowMetrics data:
      • ActivityEmbeddingController#embeddedActivityWindowInfo
    • API to complete all actions in an exercise stack:
      • ActivityEmbeddingController#finishActivityStack

get began

To start out utilizing Jetpack WindowManager 1.4 in your Android tasks, replace your app dependencies in construct.gradle.kts to the most recent steady model:

dependencies {
    implementation("androidx.window:window:1.4.0-rc01")
    ...  
    // or, for those who're utilizing the WindowManager testing library:
    testImplementation("androidx.window:window-testing:1.4.0-rc01")
}

Glad coding!

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