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Tuesday, December 3, 2024

BarCodeKit 1.4.0 | Cocoanetics


Subsequent month marks the 10 12 months anniversary of BarCodeKit. It’s been like two years of slumber because the final launch. It was out there by way of Cocoapods and direct by way of GitHub, however currently a number of builders voiced curiosity for it to be out there as Swift Bundle.

Like most of my open supply frameworks on GitHub, BarCodeKit is written in Goal-C, however that doesn’t imply it couldn’t be out there as Swift Bundle. Xcode automagically morphs the whole lot to look Swift-native and so an implementer of such a bundle wouldn’t be the wiser.

To make it a Swift bundle I wanted to scrub up some methods how system frameworks are imported, what headers are imported the place and most significantly I needed to ditch the precompiled headers (PCH) which aren’t supported by SPM.

As soon as that was accomplished I had a bundle that will construct with out complains with a easy swift construct. However in the event you even have unit assessments then you definately need these to be conformant with the SPM ecosystem as properly. This entails principally including the assets – if any – required by the check instances and including a check goal to the bundle.swift.

I used to be making some adjustments after which operating swift check, rinse and repeat. Each iteration you discover just a few extra minor issues you must handle. Till ultimately each constructing and testing the bundle go with out errors.

The result of this train – I like to inform myself to justify all this time spent – is that your importing and setup has develop into extra sturdy.

So right here we go. I submitted the brand new 1.4.0 model to Cocoapods, tagged it on GitHub as a launch on the grasp department, and at last submitted an addition requisition to the Swift Bundle Index. It’s been some time since I had accomplished that final (couple of years really) so I used to be confused initially by a GitHub bot stating that some further evaluate was required.

However that was resolved ultimately by Mr. Dave Verwer himself approving the merge. Many thanks, I’m honored, Sir!

And in case you marvel why it says “unknown license” on Swift Bundle Index… it is because the license is a mix of my regular license and a full business license. Mainly buying my e book grants you a perpetual full business license. For those who don’t need to try this there’s my commonplace open supply license. Thereby you must attribute to me when utilizing BarCodeKit in your apps, or purchase a non-attribution license on my elements retailer.


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